No Time!: It’s the VMD3 for September 3rd
As 'promised', this week's edition of the VMD3 is late, and it'll be quite brief. I'm keeping descriptions to a minimum and instead focusing of a screenshot blitz.
First up, some usual housekeeping: September has begun, and with it begins the most important month of my entire life. Nearly a 9 months ago I quit my day job to pursue this dream of creating games, and this month will be my first attempt at making it a viable.
On September 6th I'm releasing the Alpha 1 demo of Village Monsters. This is an enormous release that builds upon everything I've done in the last 9 months.
A week later, on September 12th, I launch my Kickstarter campaign that'll run through September and into the appropriately spooky month of October. I'm very excited and anxious for you all to see what I have cooking.
Ok. Enough words. Onto the screenshot blitz.
More village changes have been enacted. The still-unnamed Treasure Chest merchant - run by Skunkworks, the Mimic - has been converted into furniture-only...
...while a new General Store (run by Bottes) has been constructed to sell food, potions, and other sundries
Nearly a month ago I renamed all the months of the in-game calendar, but until now that has only existed in an Excel doc, not the game. That has changed
New interiors have been added to all new home. That has also prompted me to add more furniture, floor and wall types
This includes new homes + portraits and dialogue for the new villagers introduced last week.
These WIP icons for tools are still ugly, but I added numbers to each to make it a bit easier to keep track of. You can also press the number on your keyboard to quickly bring it up instead of rotating to find it
There's so much I can and want to show you, but some stuff I gotta keep under the hat for now. Here's a short clip from the upcoming Kickstarter trailer. It'll be strikingly similar to my first trailer, but like everything else it's been heavily iterated and updated. Hope you're looking forward to seeing it!
That'll do it for this week. With any luck I'll be back on a more regular schedule this week, but things are going to be pretty crazy for awhile.
Get Village Monsters
Village Monsters
Escape to a carefree and colorful village where the monsters are your friends.
Status | In development |
Author | Josh Bossie |
Genre | Simulation |
Tags | Exploration, Fishing, Life Simulation, monster-love, Nonlinear, Pixel Art, Relaxing, Sandbox, Slice Of Life, Story Rich |
Languages | English |
More posts
- Villagers Monsters v1.11 + Steam Autumn Sale (Already???)Nov 22, 2023
- Update on Apple version + Patch v1.11Nov 19, 2023
- Major Update & 66% Off: Village Monsters v1.1Nov 06, 2023
- State of the Village, vol. 5 - Holiday HarborNov 25, 2022
- State of the Village, vol. 4 - Backed Up & RunningSep 22, 2022
- State of the Village, vol. 3 - Precious Little SleepAug 19, 2022
- State of the Village, vol. 2May 02, 2022
- Village Monsters v1.06Apr 06, 2022
- State of the VillageMar 29, 2022
- Village Monsters v1.05 + A Quick NoteMar 27, 2022
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